About Me

I’m a Game Designer and 3D Artist specialized in creating immersive games, characters, and cinematic-quality assets that blend strong visual identity with solid technical execution.

My work focuses on turning ideas into interactive worlds and characters with real presence and personality — not just good-looking visuals.

I specialize in:

  • Game Design & Level Design

  • 3D Characters & Environments

  • Game & Film Assets

  • Concept Art & Visual Development

I approach every project as a full experience
how it looks, how it feels, how it moves, and how it plays.

Alongside my creative work, I am currently pursuing a Master’s degree in Business Administration (MBA), which allows me to approach projects with a strong understanding of strategy, branding, and business goals — not just art and design.

With hands-on experience in Unity and real production workflows, I create assets that are not only visually strong, but also optimized, scalable, and ready for real-world use.

If you’re looking for someone who understands games beyond visuals and delivers polished, production-ready results, you’re in the right place.

Certificates

1 page 0001
2 page 0001
3 page 0001

Let’s build worlds, not just visuals.